ldc-tid-logistique/app
Gaurav Ujjwal 3d82e80beb OpenGL: Move program valition to onDrawFrame()
Program validation verifies the shaders against current OpenGL state.
So doing it in onSurfaceCreated() is not helpful, because uniforms
& attributes are not set at that stage and texture is not properly
initialized.

Now program is validated just before the draw command is issued.
2022-07-15 22:59:55 +05:30
..
roomSchema/com.gaurav.avnc.model.db.MainDb Rename compatibility field in ServerProfile 2021-06-22 13:36:59 +05:30
src OpenGL: Move program valition to onDrawFrame() 2022-07-15 22:59:55 +05:30
.gitignore Init Project 2020-08-14 22:59:32 +05:30
build.gradle Release v1.9.0 2022-05-31 22:41:21 +05:30
CMakeLists.txt Add workaround for WolSSL CMake requirement 2022-03-27 23:00:02 +05:30
proguard-rules.pro Enable minification for release builds 2021-05-21 13:59:56 +05:30